Showing posts with label Roger Holland. Show all posts
Showing posts with label Roger Holland. Show all posts

Wednesday, October 27, 2010

Thoughts on... 'Tron Night' - A 25 minute preview of Tron Legacy

With Tron Night taking place tomorrow we take an early look at the special 25-minute 3D preview of Tron: Legacy...

All throughout the internet, a whisper has been slowly growing to a shout, a chorus, a chant - ‘Flynn Lives!’

Tron LegacyLike many other kids of the 80s, the original Tron burned an indelible image onto my retinas. Whether you were lucky enough to see it in the cinema or catch it on TV later, if you saw it as a kid you should know what I’m talking about. The lightcycles, the glowing costumes, the ominous electronic music, that little thing that went ‘Yesyesyesyes.’ We just hadn’t seen anything like it. It may not have fared that well at the box-office but it became a landmark for computer & visual effects as well as being a shadowy foreteller of many things to come. 90s rave culture, computer-animated films, saying ‘end of line’ at the end of conversations. Just me on that last one? Ok, but eitherway, when I first heard they were making a sequel to Tron, I went through all the emotions. Excitement, intrigue, concern, resentment. Then, when test footage started to appear online, I was straight back at excited again. By the time the trailers were showing in cinemas I was feeling like I was eight years old again.

So when I hear that Disney are previewing an entire twenty-five minutes of footage a month and a half before the film opens, you can imagine my excitement. So here’s a brief breakdown of what we get...

We begin with a message being typed across the screen from Tron: Legacy helmer, Joseph Kosinski, before the sound of Sam’s (Flynn’s son, played by Garrett Hedlund) bike revs us into the first footage, an early scene between Sam and Flynn’s friend Alan (Bruce Boxleitner from the original). The scenes are all numbered so we can gauge roughly where we are in the full-length feature, with what we see at first mostly the introduction to the story we get from the trailer. Alan explains that he was paged from Flynn’s office at the arcade, even though the number was disconnected years ago. Following this we’re treated to the entire scene from the trailer where Sam goes to his father’s derelict arcade to investigate.

As he switches on the power, all the arcade machines spring to life, with music and sound effects blaring out from every side. At the far end of the room, lies the Tron arcade cabinet. Pulling off the plastic sheet, Sam uncovers the lightcycles doing battle on screen and bemusedly puts a coin in the machine. It falls through, and bending down to retrieve it he realises that the machine is on a giant pivot, which he pushes to the side revealing a secret door. He enters an underground tunnel, The Eurhythmics booming from the noisy arcade hall upstairs, before finding a huge computer terminal. Trying to access it, he inadvertently activates the laser behind him and….FLASH! He’s in the grid.

The next scene begins with Sam swamped in bright light, as a jaw-droppingly realised ‘recogniser’ (the giant flying things) descends upon him, capturing him and holding him with other rogue programs. The jump going from the real world into the grid literally sent shivers down my spine – the 3D kicks in (the ‘real world’ is in 2D, a nice touch I thought) and the stark contrasts of black with streaks of white, blue and orange is startling.

From here Sam is assigned to ‘Games’ and is sent to be fitted out in his Tron suit by four female programs all dressed in white. They stride robotically towards him, removing his real world clothes and donning him in a black bodysuit streaked with the familiar blue glowing lines. They also provide him with his disc, on which his data is to be encoded. As they attach it to his back, his eyes flash with a cold, computer blue, as if pure electronic data is rushing through his body. Finished, they back away, leading Sam to ask, “What do I do now?”, to which the white-haired program simply replies, “Survive.”

Disney and Kosinski don’t tease us. They give us what we’ve all been waiting for. The following scene is a modern update of the original’s gladiatorial-style games, the action set in a giant electronic stadium, complete with a baying crowd and several battles taking place in glass domes suspended in the centre of the arena. Programs face off against each another, the combatants using their data discs as frisbee weapons. After a fast-paced battle Sam manages to defeat his opponent by smashing a hole in the floor which the other program falls through, while a mysterious hooded figure watches on.

We jump ahead several scenes to see Sam and a helmet-wearing program escaping the main grid in some kind of car hotly pursued by lightcycles. They release bombs to blow up the cycles, and in one fantastic birds-eye view, slow-motion shot, the cycle-rider flies off his exploding bike, spins round in the air, then creates a new cycle out of thin air, landing on it as he hits the ground!

The helmet-wearing program helping Sam escape is revealed to be Quorra (Olivia Wilde with a black bob), a warrior program (and obvious love interest) who takes him to a secret, off-grid base where Sam comes face-to-face with his father. There’s a tangible emotional connection between Jeff Bridges and Garrett Hedlund’s characters, as they embrace for the first time in twenty years. It’s here that we see the real driving heart of the story, that beneath the incredible special effects is a realistic father/son relationship. Sam explains that Alan got Flynn’s page, leading Sam to the secret lab under the arcade, which seems to confuse Flynn. This is one of the preview’s most revealing plot points, that the message was actually to lure Sam into a trap.

Finally, we get to see Michael Sheen’s gleefully over-the-top character Castor, as well as Daft Punk (who score the film) at the decadent ‘End-of-Line’ club, before a swiftly-edited sequence of clips get us further salivating over the rest of the film, including a young Flynn (Clu, a digital replica of the real Flynn and Tron: Legacy’s antagonist) goading an off-screen Bridges.

It’s the Tron we’re familiar with, but amped up considerably for a modern audience, with the spectacle of the original more than matched by the vast digital landscape Kosinski has crafted. There appears to be a constant electronic storm over the grid, adding a feeling of foreboding doom or oppression, a smart metaphor for the character of Clu, and one that Sam must undoubtedly overthrow. The booming, pulsing synth music, the sleek, stunning visuals and the teases of an epic story all left me ecstatic. Come December, the eight-year old in me is going to freak out. Can’t wait.

Roger Holland

Sunday, June 13, 2010

More Thoughts on... The Brothers Bloom (2008)

The Brothers Bloom, 2008 [Only now receiving a UK cinema release].

Written and Directed by Rian Johnson.
Starring Adrien Brody, Mark Ruffalo, Rachel Weisz and Rinko Kikuchi.

The Brothers Bloom
SYNOPSIS:

Stephen (Mark Ruffalo) and Bloom (Adrien Brody) have been con-artists since children. Bloom wants to quit but Stephen persuades him to take part in one last con. Their 'mark' is young rich recluse Penelope (Rachel Weisz), but will a meddling Belgian (Robbie Coltrane) and Bloom falling for Penelope scupper their plans?

The Brothers Bloom
The Brothers Bloom is the second feature by writer / director Rian Johnson, the young creator of Brick (2005), the hard-boiled, film noir-injected high school mystery that stunned audiences at Sundance and in cinemas. The blending of seemingly opposite genres, inspired genre dialogue, excellent, inventive camera-work and fantastic performances from a young cast propelled Brick to cult success.

There are many similarities to Brick laced into The Brothers Bloom, plus I'm a big fan of Auteur theory so I'm going to compare the two throughout. In genre terms this feature, like Brick, combines two main genres, in this case, that of the screwball comedy and the Hollywood caper movie, mixing manic visual humour with high jinks leaning into comical absurdism. The mixing is not restricted to the genre though, in fact it appears in many elements. The outfits the characters wear, notably the two brothers, are very classical, sometimes Western inspired or more in the vein of Hollywood gangsters. Some of the locations as well, like the train they travel in, is decorated in an almost Victorian style and the decision to shoot one section of the film in Prague (which I think is intended to be Bruges) utilises that place's unusual, atmospheric architecture to further displace the viewer. This displacement really shows when we realise, due to the appearance of modern technology such as chainsaws, mobile phones and the amusing epic-fail-pick-up-line mention of anime, that the film is not actually set at some indistinct point in the 30s or 40s, but actually modern day, with the older elements a clever, deliberate visual signifier of the blending of the genres.

The main characters all compliment each other very well, a praise not only of the actors but the writing also. The two brothers, scheming elder Stephen and reluctant Bloom bounce off each other amusingly with a convincing brotherly love/hate relationship. Rachel Weissz as the multi-hobbied Penelope is sweet, smart but naïve (at least on the surface) and Rinko Kikuchi as Bang Bang is flat out hilarious, stealing almost every scene she's in with her wacky mute performance. Whether she's blowing up dolls, showing up in eccentric outfits or just doing something laugh-out-loud funny in the background, Bang Bang is certainly the films highlight.

All of the key characters are misfits in their own ways. Penelope in that she has had been kept isolated inside her home (due to the discovery of alleged allergies in her youth), protected from her allergies aka, the world outside. Bang Bang, as a mute, is an obvious misfit, but one that revels in this opportunity to be as comically bizarre as she pleases. The Brothers are cast as misfits from the start, in the opening scene we see them aged ten & thirteen, alienated from the other children in their town and creating their first con as a way of getting back at the children but more importantly, finding their place in their world. Stephen's character is constantly planning new cons, and its mentioned in the film that he is telling stories, planning new endings for the characters he cares about, exhibiting a dissatisfaction with reality.

The humour of the film is mostly visual, through Bang Bang's body language & bizarre behaviour, smart camera tricks & editing and hysterical subtle jokes. One such joke is that Penelope keeps trying to give Bloom money by hiding a wedge of paper money in his clothes at certain points in the film, reaching its zenith when Bloom reaches into his jacket pocket during an argument with Stephen to pull out yet another wad of money before exasperatingly stuffing it back in. Its little jokes like this that combine with the zany bigger gags, for example Penelope's showcasing of her collected hobbies (edited sharply and quickly), that make the film so funny, both in a 'nudge-nudge' kind of way but also in a quirky, completely off-the-wall style too.

As I've mentioned, in a technical sense, Brothers Bloom is every bit as brilliant as Brick, with the camera work and editing being of particular note. In Brick, the camera would really take on a life of its own, say, Brendon's POV when he's been punched or staying static to further emphasise the action on screen. It would almost become a character, cool, calm, but with quick bursts of flurried activity, genuinely contributing to the narrative. Brothers Bloom continues this, with the hyperactive camera shooting action scenes competently but still staying cool and static to capture those little idiosyncrasities and smirk inducing moments. Its that the camera is used in this way, especially the slight, subtle movements to capture humour, that give the film a much more indie, Wes Anderson-inspired feel to it than Brick.

A insanely enjoyable, laugh-a-minute romp imbued with wonderful, well constructed characters, smart writing and a virtuoso visual knack, The Brothers Bloom is a worthy follow up to Brick. Two out of two is pretty damn good, Mr. Rian Johnson. Can't wait to see what's next.

Roger Holland

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